Robust resource allocation in a client/server hybrid network for virtual world environments

Robust resource allocation in a client/server hybrid network for virtual world environments Briceno, Luis D. ; Hong, Ye ; Lock, Bradley Leo ; Teli, Mohammad Nayeem ; Wedyan, Fadi Ibrahim ; Panaccione, Charles ; Zhang, Chen HC is the coordinated use of different types of machines, networks, and interfaces to maximize performance. A virtual world environment is a multi-user program that creates a game world. In this study we maximize the robustness in the system. Robustness for this study is the number of additional players that can be added. "This research was supported by the NSF under grant CNS-0615170 and by the Colorado State University George T. Abell Endowment." Colorado State University. Libraries Siegel, Howard Jay Maciejewski, Anthony A. 2008 Text ; Image application/pdf istec2008_Briceno.pdf STUF2008100003ISTC eng English "http://www.acns.colostate.edu/?page=copyright"

Robust resource allocation in a client/server hybrid network for virtual world environments

Briceno, Luis D. ; Hong, Ye ; Lock, Bradley Leo ; Teli, Mohammad Nayeem ; Wedyan, Fadi Ibrahim ; Panaccione, Charles ; Zhang, Chen

HC is the coordinated use of different types of machines, networks, and interfaces to maximize performance. A virtual world environment is a multi-user program that creates a game world. In this study we maximize the robustness in the system. Robustness for this study is the number of additional players that can be added.

"This research was supported by the NSF under grant CNS-0615170 and by the Colorado State University George T. Abell Endowment."

Colorado State University. Libraries

Siegel, Howard Jay

Maciejewski, Anthony A.

2008

Text ; Image

application/pdf

istec2008_Briceno.pdf

STUF2008100003ISTC

eng

English

"http://www.acns.colostate.edu/?page=copyright"